Projects 

International exchange program - Malaga


Haptic Feedback Suit OWO Company
Unity C#, 4 Feb 2020
Malaga Game Jam 2020
Unity C#, 31 Jan 2020

Team Projects


TrainTrouble
Unity C#, 29 Aug 2019
Kitchen Champions
Unity C#, 1 Oct 2019
Water Museum
Unity C#, 17 Nov 2019
One Button Game Jam
Unity C#, 1 Jul 2019
Twin Stick Shooter
Unity C#, 6 May 2019
Morph
Unity C#, 11 Feb 2020

Personal Projects


Source Level Design
Valve Hammer Editor, 26 Mar 2019
Rapid Prototyping
Unity C#
3D Modeling
Maya

About

Julian Rijken


I am a creative and passionate game developer. When I was twelve, I started at Democratische school De Ruimte: ‘A school where every student chooses their own interests and way of learning’ Because of this freedom, I discovered my passion for game development. In the beginning I found level design, modelling and making map/worlds in the source engine fun to do. This gave me the motivation to learn more about how games are made. Later, at Grafisch Lyceum Utrecht, I discovered that I liked programming even more. Creating a new world or an experience, together with a team and seeing the game that you made bring joy to countless people is what makes me want to work as a game developer.



Skills

Programs

Game Engines
  • Unity
  • Unreal Engine 
  • Game Maker
Modeling/Mapping
  • Maya
  • Blender
  • Hammer SDK
  • SketchUp
 Video Recording/Editing
  • OBS
  • Premiere Pro
  • Sony Vegas
Audio Recording/Editing
  • Audacity
  • Audition
 Version Control
  • GitKraken
  • GitHub Desktop
  • Trello
  • GitKraken Boars
Image Editing
  • Photoshop
  • Illustrator
Code Editing
  • Visual Studio
  • Visual Studio Code
  • Dreamweaver
  • Atom
remaining
  • Microsoft Office

Programming languages

Primary
  • C#
  • HTML
  • CSS
Secondary
  • C++
  • Java
  • PHP
  • Lua

Workflow

  • Agile Development Scrum

Remaining Skills

  • 3D Printing
  • Arduino 

Contact

Mail

Rijkenjulian@gmail.com

Feel free to contact me on any platform and about any topic.